A Split And Thrilling Conclusion

Telltale’s second season of Batman has a had a lot of moving pieces. The Riddler. Catwoman’s return to Gotham. Amanda Waller and Jim Gordon’s fight for control. Harley Quinn’s supergroup of villains and their mysterious intentions.

If the first season was an origin story for Bruce Wayne and his alter ego, then the second is an origin story for his greatest nemesis. Telltale goes all-in on the relationship in the most spectacular fashion, culminating in a fantastic episode that carries the heavy weight of tragedy and made me feel like my choices mattered. Same Stitch is effectively two episodes in one – an unprecedented move in Telltale’s adventure catalogue. Depending on your choices throughout the series, John Doe (a.

a. the Joker) either becomes a vigilante to fight alongside of you, or he adopts the classic villain persona. These two paths create different stories for episode 5. And when I say “different,” I don’t mean minor changes; they are radically separate experiences with unique plots and themes.

(Please visit the site to view this media) The vigilante path finds you and Joker squaring off against Amanda Waller as she pursues the clown prince of..uh…do-goodness after the explosive events of the previous episode. Layering plot twist within plot twist, this episode also takes chances with Telltale’s version of Gotham.

However, vigilante Joker still retains some of the menace and the insanity that makes him so memorable, like when he barks at Waller for threatening Batman. It’s a well-balanced act that ends with a barrage of sequences that filled me with dread and wonder, including one lingering shot that’s both grotesque and elegant. The villain path pits you against an evil, cackling Joker looking to torment Bruce and Gotham for slights against him. While this might sound more boring than vigilante path, Telltale make sure the things that made John Doe so interesting, like his whimpering monologues and his desperate need for Bruce’s friendship, remain in this version of the story.

Several scenes indict your choices throughout the series without being clumsy about it. One of my favorites is a tense sequence in a dining room involving a game of Never Have I Ever. I won’t say more than that, but as a whole, the villain path is diabolical and ends with a devastating, explosive showdown. (Please visit the site to view this media) Both versions of Same Stitch assault you in effective ways over your treatment of the Joker throughout the series.

Same Stitch spins on that axis, critiquing Batman just as much as it celebrates him, resulting in a work that feels just as smart as it is earnest. Not only are these episodes strong on their storytelling merits, but the criticisms often applied to Telltale games have been ironed out. No tedious puzzles or barriers exist between you and this well-paced story. The action sequences are still quick-time events, but they’re also choreographed well.

March 29, 2018 | Source: Gameinformer