Building a sense of urgency and putting pressure on the player to complete a task quickly is something video games have achieved across many genres and decades. Minit, a charming top-down adventure reminiscent of classic Zelda titles, takes this concept to an extreme by creatively confining your adventuring to 60-second intervals. Your main objective is to explore the fascinating monochromatic world as you fight enemies, solve puzzles, and complete quests. However, a timer begins once you pick up a cursed sword. From then on, you're stuck in an infinite loop of death every minute.
Because of its focus on steady progression, Minit is rarely frustrating. Various obstacles initially limit your options, but as you steadily collect items to overcome them, you can venture further out. For example, a watering can extinguishes flames, and flippers let you swim. You never lose items when you die, which makes each new acquisition feel like a satisfying checkpoint.
Objects help you enter places that were previously inaccessible, including a desert landscape rife with secrets and a haunted mansion. I enjoy how this formula consistently pushes players into new areas, keeping the journey focused on moving forward. (Please visit the site to view this media) The top-down combat is simple but fun. Your sword is your sole weapon, but Minit brings impressive puzzle twists to the otherwise straightforward battles.
With each death, you return to whichever home you last occupied. This brings a fun strategic element to Minit, where you attempt to find the quickest route to your objectives. With death always on the horizon, you're forced to think efficiently and quickly, making each run feel like a puzzle in and of itself. Exploring the monochromatic world and discovering secrets is a joy.
Quests are often exploration-based, such as finding a sea monster's lost tentacles or helping a local rebuild his boat so he can bring you to a faraway island. I especially enjoyed the latter, which opened up a new location with its own unique secrets. Minit is short and sweet. Its clever mechanic doesn't overstay its welcome, but an abrupt ending left me wanting more.
April 03, 2018 | Source: Gameinformer